Beating a final boss in Dark Souls will never be a problem again with this new game mode on PlayStation.
Sony has just registered a patent for a new system based on artificial intelligence that could be used to automatically reproduce parts of games. If this had arrived a few years ago, I wouldn’t have suffered so much with a certain boss in Elden Ring.
Like all major technology companies, Sony registers numerous patents every year, but this one stands out for its potential to drastically change the way we play.
Sony has presented a patent that could be implemented to create an AI-driven system that would allow players to skip game segments using an “Automatic Game Mode”.
According to the patent, the automatic game mode would use an AI model to learn how to simulate the playing style by taking information from cloud-based services such as PlayStation Network (PSN).
What could we use Sony’s Auto-Play for?
The patent brings some ideas for the implementation of this new technology, such as emulating the specific playing style of a player after learning from some repetitive game sections, for example.
Another idea is related to the concept of Anticipated Grinding Content (AGC), giving the player the possibility to activate this option before these moments of perceived repetitive gameplay begin. While playing, players would have the option to resume automatic gameplay at any time or receive a notification once a certain section of repetitive gameplay is completed.
This way, PlayStation players wouldn’t have to play boring or repetitive game sections.
Although it is a controversial idea that many players will not see in a good light, it could also be useful. Players who often engage in overly long and grind-filled games could use this system to skip these sections and only play the parts that they find enjoyable.
Interestingly, the patent indicates that the system could also be used in third-party games, as it mentions the use of data from cloud systems like PSN during AI training.
At the moment, it is not entirely clear in which systems the technology described in this patent could be implemented. Therefore, time will tell if this possible autoplay mode will become a reality and in which systems it will be available.